Польза и вред компьютерных игр на английском языке

Инфоурок
›
Иностранные языки
›Презентации›Презентация к уроку английского языка “Computer games:pros and cons”(” Компьютерные игры:за и против”) , 7класс
Описание презентации по отдельным слайдам:
1 слайд
Описание слайда:
Computer games: pros and corns
2 слайд
Описание слайда:
Objective of the lesson: to discuss the positive and the negative sides of the computer games in our life.
3 слайд
Описание слайда:
Plan: 1. Warming Up. 2 .Lexical test. 3. Students Points of View. 4. Short Monologues. 5.Extensive reading: ex. 2, p53. 6.Muzical break. 7. Listening( video film) 8. Short Discussion of using computers. 9. Test:A you a computer fan?. 10. Conclusion.
4 слайд
Описание слайда:
The most important inventions that have changed our life. What are they for? a digital camera A laptop a TV a mobile phone a microwave oven an E-book a games console a personal computer a vacume cleaner
5 слайд
6 слайд
Описание слайда:
Computers are important for our work, studying and free time. Computer games develop fast thinking, memory, reaction and learning.
7 слайд
Описание слайда:
Typеs of computer games Sport games, races Shooters Business Quests Strategy
8 слайд
Описание слайда:
Harmful: Actions Role-Playing Shooters Wargames Userless: Sport Simulation Race Business Useful: Strategy Logic Educational Quests Для того, чтобы компьютер оставался помощником, соблюдайте правила и не забывайте, что ВО ВСЁМ ДОЛЖНА БЫТЬ ЗОЛОТАЯ СЕРЕДИНА! ng
9 слайд
Описание слайда:
Computer games lead to social problems.
10 слайд
Описание слайда:
Computer games make children be aggressive. fight kill live in virtual world act violently feel negative find enemies in real life
11 слайд
Описание слайда:
Repetitive tasks in games make children less intelligent.
12 слайд
Описание слайда:
Children can become dependent on games.
13 слайд
Описание слайда:
Computer games Left, left, left, right, right, right, Up, up, down, down with all my might Heart is racing, Fingers flying, Muscles tensing, I’m really trying! Got it! Great! Now I’m through All the way to level two! Feel exhausted, fingers wood “What’s that you say, I’m no good? Level 6 you– and your brother? Argh give me a go. I’m only a mother!” Computer games
14 слайд
Описание слайда:
Complete the sentences! 1) Sim City, The Sims, MS Flight Simulator are popular_____. (video games) 2) We use computers for fun, studying and_____. (testing) 3) Pilots practise their skills before entering______. (the cockpit) 4) Engineers use computer simulations to design and test____. (new products) 5) During real life testing people sometimes put their lives at_____. (risk) 3) Find the Russian equivalents to the English words: A.1. simulate reality2. fault3. function4. skills5. to train6. to develop7. (plane) cockpitB.a) недостатокв) тренировать/сяс) развивать/сяd) имитировать реальностье) уменияf) функционировать, действоватьg) кабина (самолета)
15 слайд
Описание слайда:
Find the Russian equivalents to the English words: A. 1. simulate reality 2. fault 3. function 4. skills 5. to train 6. to develop 7. (plane) cockpit B a) недостаток в) тренировать c)развивать/ся d) имитировать реальность f) функционировать, действовать g) кабина (самолета)
16 слайд
Описание слайда:
Agree or disagree with the statements. 1) Simulating reality can help in some situations. 2) Simulating reality is dangerous, it involves people into the virtual world. 3) Computer simulations are useful for some professions. 4) Computer game can’t predict trouble in the future reality. It’s absolutely right that… I quite agree … It’s true that… It’s completely false that… I think/ suppose/consider… I can’t support your point… I can’t understand…
17 слайд
Описание слайда:
Are teenagers completely hooked on соmputers today? Positive: Using the Internet Help at school New skills Make life more enjoyable Comfortable Negative: Teens can get distracted Waste a lot of time Teens become antisocial Life in a virtual reality Health problems
18 слайд
Описание слайда:
Computer addiction: symptoms strange behaviour spending large sums of money on computers and software mental health problems neglecting school or family obligations using the computer for pleasure or relief from stress
19 слайд
Описание слайда:
Questionnaire: Are you a computer fan? 1.Do computer games help you in learning? yes sometimes no 2.When you play a computer game, you forget about: your homework b) food everything 3. If your friends invite you to go for a walk, you : go for a walk with them, invite them to play computer game with you, tell them to go away 4. You play computer games: sometimes three or four times a week four hours every day For every (a) answer score 1 point. For every (b) answer score 2 points. For every (c) answer score 3 points. 4 – 6: You like computers, but you also like many others things. 7 – 10: You sometimes think that computers are more important than people – and that is not all right! 11-12: You are crasy about computers/Stop – it is getting dangerous!
20 слайд
Описание слайда:
Ве healthy! Computer games have a harmful effect on your health. You can spoil your eye sight. You can spoil your back and body. You can have problems with your head. You can play computer games for 20 -30 minutes or 1 hour a day, not more. You can spoil spoil
21 слайд
22 слайд
Описание слайда:
Ресурсы Эванс В., Дули Д.-УМК Spotlight-7; издательство: М., Express Publishing “Просвещение”, 2014. Видеоролик: Password 1_ Chapter 2- Uses of Computer (4) https://www.youtube.com/watch?v=UfBiMmv4qt4
Выберите книгу со скидкой:
БОЛЕЕ 58 000 КНИГ И ШИРОКИЙ ВЫБОР КАНЦТОВАРОВ! ИНФОЛАВКА
Инфолавка – книжный магазин для педагогов и родителей от проекта «Инфоурок»
Курс повышения квалификации
Курс профессиональной переподготовки
Учитель английского языка
Курс повышения квалификации
Найдите материал к любому уроку,
указав свой предмет (категорию), класс, учебник и тему:
также Вы можете выбрать тип материала:
Общая информация
Номер материала:
ДБ-229836
Вам будут интересны эти курсы:
Оставьте свой комментарий
Внимание! Предварительный просмотр слайдов используется исключительно в ознакомительных целях и может не давать представления о всех возможностях презентации. Если вас заинтересовала данная работа, пожалуйста, загрузите полную версию.
Класс: 7.
Предмет: английский язык.
УМК: “Английский в фокусе” 7 класс; авторы: В.
Эванс, Д. Дули; издательство: М., Express Publishing,
Просвещение”, 2009.
Тема учебного занятия: “Компьютерные игры”.
Место урока в учебном плане: Module 5, “What the future
holds”, Extensive reading.
Продолжительность учебного занятия: 45 минут.
Тип учебного занятия: урок.
Тип урока: урок-дискуссия.
План-конспект урока
Цель урока: обсуждение положительных и
отрицательных сторон компьютерных игр,
выражение и аргументирование своей точки зрения.
Задачи.
Обучающие
1. Активизировать лексику по теме
“Компьютеры”.
2. Развивать лексические навыки в чтении по
данной теме, по теме: “Прилагательные”.
3. Формировать навыки направленного
аудирования по тексту: “ Имитация реальности”.
4. Обучение и проверка сформированности
монологической и диалогической речи по теме,
умения выражать свое мнение.
5. Активизация грамматических навыков
употребления настоящего простого времени.
Развивающие
1. Развитие способности к анализированию
изученной информации, умения выражать свое
мнение относительно пользы и вреда компьютерных
игр, находить аргументы в поддержку своей точки
зрения и опровергать позицию оппонента, делать
выводы.
2. Развитие памяти.
3. Развитие мотивации к изучаемой теме.
Воспитательные
1. Формирование уважения к мнению других людей;
умения вести дискуссию, диалог, соблюдать
речевой этикет.
Режим работы: фронтальный, индивидуальный,
парный.
Виды упражнений: языковые, условно-речевые,
речевые.
Оснащение урока: CD 1 (M.5, ex.2а), компьютер
(презентация), мультимедийный проектор, рабочие
листы учащихся (раздаточный материал).
Ход урока
1. Организационный момент. Установка учителя.
Teacher: “Good afternoon! Today we’re going to speak about different types of
computer games, we’ll talk about positive and negative effects of them and virtual
reality in general. You are to listen to the text about video games simulating reality .
So the objective of our lesson is to discuss all bad and good sides of computers in our
life. You may see the objective on the screen.
(Презентация , слайд 2). I hope you’ll take an active part in the
lesson.
2. Introduction. T-P1; P2; P3
При выполнении данного задания используется
слайд № 3.
Учащиеся смотрят на экран, слушают речь учителя
и высказывают собственные мнения относительно
тезисов, приведенных в презентации. Teacher: Our life is
greatly influenced and perhaps even dependent on computers nowadays. One can not but agree
with it. Computers are important for our work, studying, free time. You know children
spend a lot of time playing computer games that affect them differently. Some people say
these games are useful, others think they are dangerous and harmful. I’d like you to
express your opinion on some statements that you can see on the screen. (Слайды
3-8).
1. Computer games develop fast thinking, learning, reaction.
Pupil I: I think it’s true because children have to analyze the situation in the
game and invent the best options, for example, where the character of the game should go
or how to drive the car correctly. It must be done quickly.
Pupil II: I don’t agree. Real situations and knowledge are different from
computer ones.
2. Computer games lead to social problems.
Pupil I: People who use the Net and play games a lot sometimes can’t find
friends in real life and feel comfortable at parties, in the classroom and so on. They are
too shy and can’t mix with people.
Pupil II: But they can find friends on the Net and partners for their computer
games. They can be very popular in the social nets.
3. Computer games make children be aggressive.
Pupil I: I suppose it depends on the person. Some people say that such games help
to delete negative emotions.
Pupil II: It’s right because usually aggressive boys are interested in these
games. They become more violent.
4. Repetitive tasks in games make children less intelligent.
Pupil I: It’s nonsense because the games have got many options and you must make
decisions in the other situations. Games may help memory, abstract thinking.
Pupil II: I agree with the statement. You always do the same things, only the
pictures change but the task is the same: you must fight or kill or drive somewhere. It
does not help to be cleverer.
5. Children can become dependent on games.
Pupils 1: I’ve got a friend who plays games all the time. He does not go for a
walk of learn well, he just plays. He spends time very strangely. He does not want to do
anything else.
Pupil II: It depends on your friend. He is not interested in studying, people,
communication. It’s his problem , not the problem of games.
6. Computer games are one of the most important factors in developing children’s IQ.
(Researchers show the present people have IQs 15 points higher above their parents).
Pupil I: 11.
Vocabulary: (необходимый словарь представлен в
рабочих листах учащихся).
To depend on (be dependent on)
Violence (violent)
Communicate (- tion)
To develop(- ment)
To influence
Social problems (nets)
To agree (disagree)
To suppose
To support
3. Развитие умения направленного аудирования с
полным пониманием текста учебника по данной
теме.
Учащиеся прослушивают аудиозапись и заполняют
пропуски в тексте, выбирая из предложенных
вариантов в учебнике.
Text: “Simulating reality”, Module 5 “Extensive reading”, т (ex. 2, p.53).
Дотекстовый этап (Before Listening)
1) Обсуждение, вводящее в тему текста.
Discuss and answer the questions:
1) How can people simulate/imitate reality?
2) Why are these simulations useful/useless/harmful?
3) Who can train, learn test anything with the help of the simulations?
2) Работа с заголовком текста и новыми словами.
Look at the title and the new words from the text, please. Try to understand what the
text will be about. Which problems will be discussed in this text?
Word list: (слова представлены на доске или в
рабочих листах учащихся Task 2 с переводом и
транскрипцией)
cockpit
to develop
fault
flight simulator
to function
to train
to simulate reality
identity
3) Представление учителем темы текста.
The text will tell you about video computer games that can simulate some difficult,
dangerous situations which can happen in the real life. The games help people to practise,
train, learn new things.
Which simulation games do you know?
Why are they helpful for people?
Would you like to learn anything using these games?
4) Этап слушания текста (While listening)
1) Listen to the text and complete the sentences with the words that you may see below
the text. (Упражнение на направленное аудирование из
учебника / см. ниже текст с упражнением/)
2) Listen to the text and say which words were used to describe the following:
(simulations, pilot training, faults, testing).
3) Complete the sentences, please: Задание на рабочих листах (Task
3)
1) Sim City, The Sims, MS Flight Simulator are popular_____. (video games)
2) We use computers for fun, studying and_____. (testing)
3) Pilots practise their skills before entering______. (the cockpit)
4) Engineers use computer simulations to design and test____. (new products)
5) During real life testing people sometimes put their lives at_____. (risk)
4) Listen to the text and find the Russian equivalents to the English words:
A. 1. simulate reality 2. fault 3. function 4. skills 5. to train 6. to develop 7. (plane) cockpit | B. a) недостаток в) тренировать/ся с) развивать/ся d) имитировать реальность е) умения f) функционировать, действовать g) кабина (самолета) |
(Задание представлено на рабочих листах
учащихся – Task 4).
5) Послетекстовый этап (Follow-up activities). Этап
обсуждения текста.
1) Agree or disagree with the statements. Explain your point of view.
1) Simulating reality can help in some situations.
2) Simulating reality is dangerous, it involves people into the virtual world.
3) Computer simulations are useful for some professions.
4) Computer game can’t predict trouble in the future reality.
Try to use the expressions from your Work- sheets to support your point of view.
(Словосочетания представлены на рабочих листах
учащихся – Task 5)
It’s absolutely right that…
I quite agree …
It’s true that…
It’s completely false that…
I think/ suppose/consider…
I can’t support your point…
I can’t understand…
2) Imagine that you are a journalist who has been at the presentation of the new
computer game “Mercedes Simulator” and has already played one game. Describe your
impressions, feelings and thoughts about it. Is it useful? Why yes /not? One group of the
class will support the idea of this game, the other will deny it. You have some time to
think it over and tell your arguments (слайд № 9 презентации).
(Каждая группа представляет свою точку зрения,
на слайде представлены некоторые словосочетания
по теме).
Group 1:
We suppose that this computer simulation is extremely important for every future driver
because it provides many variants of dangerous road situations. The driving rules for each
situation, when you make a mistake, are given so you can check yourself and remember this
particular rule. The road signs are also presented and it ‘s very useful for the
inexperienced driver. Computer graphics are excellent and visual effects are terrific.
Computer driving theoretical and practical tests are reality nowadays and we can’t turn
a blind eye to it. Computer simulations are a part of our life , they can prevent a lot of
crashes, real human tragedies, avoid crimes on roads and make our life safe. Repeated
actions in these games help to form a skill and automatic skills are a sign of great
experience. You know that even future doctors first should train on special dolls not on
people. It’s also the question of safety. Extra training in different options is
certainly necessary. This game presents all new functions and opportunities of “
Mercedes” car. The player feels himself like in a real car, he learns to make decisions
and think independently. This game doesn’t promote violence , it helps to develop brain
and memory.
Group 2:
We can’t agree with you because reality and virtual world are different things.
Drivers must study in real situations on the road, life-like and computer – like
reactions and abilities are not the same. It’s seems to us that you may perfectly drive
your car in the game but it ‘ll be the other variant in life. Computer effects, even the
best, ones are not good for eyes and healthy education is not in front of the screen but,
of course, in a car in an open air. People need a living teaching with live people. Our
group thinks that games are only an imitation of teaching and for having real knowledge
people should learn in reality. People need warmth, understanding, communication and only
teachers or coachers can do it. Computers can’t become people, friends, it’s
impossible. People become people and members of society when playing, talking and helping
people. There is a saying: ”There is only one luxury in the world – the luxury of the
human communication” and we totally agree with it. “Computer sun” doesn’t shine in
the street and doesn’t give heat. You have to act and take part in the social life, you
can’t jump behind the screen, like Alice in Wonderland behind the mirror, and live
there. You have got only one life not “10 lives” as it is in the computer games. If
your real Mercedes hits a man and you don’t understand that it’s not a game what will
happen to you and who’ll help you?
3) Write a short annotation to the new computer simulation “Ocean diving”. Describe
good and bad points of it.
4) Try to prove why computer simulations can be helpful for pilots, drivers, engineers,
architects, sportsmen.
4. Questionnaire. Group survey.
Учащиеся отвечают на предложенные вопросы и
составляют свои вопросы. Затем работают в
группах и представляют результаты всему классу.
Now I’d like you to work individually and be prepared to answer some questions from
your Work – sheets, after it you are to think of five more questions, divide in four
small groups, ask and answer the questions in your group, present results to the class.
Try to be active in your discussion and give ideas to the group.
(Рабочие листы учащихся – Task 6)
1) Do computer games’ skills help you in learning?
~ Yes
~ Partially
~No
2) Do you think some games are necessary for
~ quickness of reaction
~ memory
~ practical skills
~ intelligence
3) What useful things do you take from computer games?
~ new skills
~ analyzing
~ abstract thinking
~ new information
~ intelligence
4) What negative things do games bring us?
~ anti- social behavior
~ dependence on ready answers
~disability to adapt in the real life
~ feeling discomfort
~lack of real knowledge
5) Do computer games influence your life?
~ Yes (they take time)
~Sometimes
~No
6) Are you dependent on the games?
~ You play every day a lot
~ You buy or download new games as they appear
~ You make friends with people who play games
~You find information in this sphere
7) What are the most popular games now?
Presentation (example)
Group 1.
In our group 75% think that computer games help in learning.
50% of students consider games useful for reaction, 50% – for practical skills.
75% think positive result of games is in developing abstract thinking ,negative effect
of them is lack of real knowledge.
All students in our group don’t think that they are game- addicted.
The most popular games in our group are “ Doom”, “ War craft”.
5. Оценка работы на уроке. Домашнее задание.
Подведение итогов.
Teacher: I’m satisfied with your work at the lesson.
I’m pleased with the answers. Thank you for your
participation. Your hometask for the next lesson is
SB ex.5, p.53, WB p.33-34
Ресурсы
1. Эванс В., Дули Д.-УМК Spotlight-7; издательство: М.,
Express Publishing “Просвещение”, 2009.
2. Романова Л.И. “Английский язык: Будь готов к
ЕГЭ”, М., Айрис-Пресс, 2005.
3. Ньюбрук Д., Вилсон Д. “FCE Gold Plus”, изд. Pearson Longman,
2008.
4. Чаадаева М. А. “Английский язык”, М.,
Айрис-Пресс, 2004.
5. Иллюстрации:
https://www.whitewarez.info/wallpapers/3916-game-wallpapers.html
https://talk.readmas.ru/tag/kompyuternye-igry
https://www.trend.az/life/health/1945225.html
https://tamtararam.ru/informacionnye-texnologii-i-internet/vliyanie-kompyuternyx-igr-na-detej.html
https://cyberpsy.ru/2011/05/makalatiya-a-g-motivaciya-v-kompyuternyx-igrax/
https://frostmilk.com/?p=27044
https://www.naim.ru/nodes/%D0%A3%D1%87%D0%B8%D0%BC%D1%81%D1%8F-%
https://www.versii.com/news/196448/
https://znatnado.ru/-kolonki_page_1477
Видеоролик: “Computer games can help kids learn”
Конспект урока английского языка
ФИО учителя: Нестеренко Алла Дмитриевна
Класс 9
№ п/п 85
Дата 09.04.2019
Тема урока: Польза и вред компьютерных игр.
Тип урока: урок применения знаний, умений и навыков.
Цели урока: освоение общих характеристик и структуры сочинения-рассуждения (for-and-against essay); развитие умений изучающего чтения; развитие умений изучающего чтения – работа с пониманием задания; подготовка к продуктивному письму; освоение структуры сочинения-рассуждения (for-and-against essay); развитие умений поискового чтения; освоение структуры абзаца при написании сочинения-рассуждения: развитие навыков распознавания ключевых предложений в структуре абзаца, а также предложений, содержащих подтверждение главной мысли и примеры; развитие умений поискового чтения; расширение лексического запаса.
Планируемые результаты:
предметные: передавать основное содержание и основную мысль текстов; отвечать на вопросы учителя и одноклассников;
метапредметные: умение оценивать правильность учебной задачи; осуществление регулятивных действий самонаблюдения, самоконтроля, самооценки; принимать и сохранять цели учебной деятельности, находить средства её осуществления.
личностные: формировать любознательность и стремление расширять кругозор; мотивировать к самореализации в познавательной и учебной деятельности.
Форма работы: фронтальная, индивидуальная.
Оснащение: учебник Spotlight 9 класс, рабочие тетради, доска, мел, англо-русские словари.
Ход урока
1.Организационный момент.
– Good morning, dear students! I’m glad to see you. How are you?
– Take your places, please. Let’s begin our lesson.
– Who’s on duty today? Who’s absent today? Thank you!
– What was your homework for today? Let’s check your home task!
2. Этапцелеполагания (мотивация).
-Please, open your books at page 114. How do you think, what is the topic of our lesson? – You are right!
3. Актуализациязнаний.
– Let’s remember theme and words we have learnt.
4. Первичное усвоение знаний. Фонетическая разминка:
Whether the weather is fine or whether the weather is not,
Whether the weather is cold or whether the weather is hot.
We’ll weather the weather whatever the weather,
Whether we like it or not.
Упр. 1, с. 114. Прочитайте и обсудите с учащимися материал в рамке. Убедитесь в понимании структуры сочинения-рассуждения. Учащиеся читают задание и отвечают на поставленные вопросы, готовясь к написанию сочинения-рассуждения. Обсудите ответы, запишите их на доске – к ним можно вернуться при организации рефлексии в конце урока. Ключи: 1 An essay; 2 Your teacher; 3 Formal; 4 Four.
Упр. 3, с. 114. Ключи: The reasons ‘for’ with justifications/examples are contained in paragraph 2. The writer’s opinion is contained in paragraph 4. The reasons ‘against’ with justifications/examples are contained in paragraph 3. A clear presentation of the topic is contained in paragraph 1.
5. Первичное закрепление знаний. Релаксация.
Звучит спокойная музыка 2 мин., учащиеся отдыхают.
Упр. 4, с. 114. Ключи: Main body paragraph 1:
topic sentence: There are some advantages to banning violent computer games.
supporting sentences: To start with, they promote violence and crime as entertainment, making them seem glamorous and acceptable. (justification) Consequently, children may think it is alright to be aggressive in real life. (justification) Also, game heroes are often invincible and children sometimes confuse fantasy and reality. (justification) As a result, they may not understand that real violence has real consequences. (justification).
Main body paragraph 2: topic sentence: On the other hand, there are some arguments against banning violent video games.
supporting sentences: Firstly, they are an outlet for children to let off steam. (justification) Fighting the bad guys in a game can release tensions and may make children calmer and less aggressive in real life. (example) Secondly, playing video games can build different skills. (justification) Shooting games, for example, help children develop co-ordination skills. (example)
Упр. 5, с. 114. Ключи: introduce points – To start with, Firstly; list/add points – Also, Secondly; show contrast – On the other hand; introduce examples/justifications – Consequently, As a result, for example; conclude – All in all. Ключи: To start with _ To begin with; Consequently _130 Because of this/For this reason; Also _ Moreover/In addition; As a result _ For this reason/Because of this; On the other hand _ However; Firstly _ In the first place; Secondly _ In addition/Moreover; for example _ for instance; All in all _ In conclusion
Упр. 6, с. 115. Ключи: 1 One point in favour of … Consequently; 2 Further more … As a result; 3 One reason why … In particular
6. Домашнее задание.
ex.8, p.115 – найти ключевые слова для продуктивного письма и написать эссе.
7. Оценивание.
– You have worked very hard today at the lesson and your marks are…
8. Рефлексия.
– What have you learnt today?
– What did you remember?
– What was difficult for you?
– Are you tired?
-The lesson is over.
– You may be free.
– Good-bye!